One thing sorely missing from Data East STAR WARS is a Ball Save feature.
Believe it or not, there is one actually programmed into the game… but… it is turned off when the ball hits ANY switch. Therefore, Ball Save is immediately turned off every time. There is even an animation shown of Han Solo frozen in carbonite and Darth Vader says “Freeze!” then the ball is auto-launched back into play. But again, no one ever sees this because it is immediately turned off when the ball is launched.
I have disassembled the code and reverse-engineered how it works. I could have easily made it so instead of one switch hit turning off Ball Save, it could be something like 10 switch hits… but that would be no fun and not practical. Instead, I have edited it so now there is a ten second timer during which Timed Ball Save is active.
You’ll also see that the insert in the middle of the playfield were Luke and Vader’s light sabers are crossed will flash while Timed Ball Save is active.
Now that I have finished this first challenge… I am looking for suggestions on some rule tweaks. As is often stated, the ramp shot is way overpowered. I am considering making it so the ramp shot will not ever randomly give Force Awards and maybe will not spot the letters in STAR WARS. I am wide open to any rule balancing and score tweaking ideas you might have. Please reply with any suggestions. Let’s take this already fun pinball machine to the next level! Once I feel it is complete, I will share the ROM file for all to enjoy.
Here is a link to a video of Timed Ball Save being demonstrated: http://youtu.be/6hPZSIL3b3k?hd=1
UPDATE 12/24/2012: FULL RELEASE DETAILS CAN BE FOUND HERE: http://www.pinballcode.com